Infinite Recharge is played by two alliances of three teams each competing to score points by shooting “power cells” (foam balls) into “Power Ports” and manipulating the “control panel.” At the end of the game, robots may climb the shield generator for additional points. The season was cancelled due to the COVID-19 pandemic.
Destination: Deep Space involves two alliances of three teams each competing to place polycarbonate hatch panels and “cargo” (orange rubber balls) on rockets and cargo ships before returning to their hab platform to climb at the end of the match.
FIRST Power Up is played by two alliances of three teams. Alliances control “power cubes” (milk crates), either placing them on a large balancing scale or trading them for power-ups that give temporary in-game advantages. At the end of the match, robots climb a tower attached to the scale for additional points.
FIRST Steamworks involves two alliances of three teams. Robots score “fuel” (wiffleballs) into a simulated boiler, that creates steam to pressurize each alliance’s airship. Teams earn points as the airship is pressurized and loaded with gears. At the end of the match, robots climb and hang onto ropes attached to the airship.
FIRST Stronghold is played by two alliances of three teams each. Their robots score points by breaching opponents’ “outerworks” (defenses), capturing them by firing “boulders” (foam balls) at it, and scaling or surrounding opponents’ towers.