ROBOTS

2024

Vivace is our 2024 robot designed to compete in FRC’s Crescendo. It scores points by shooting notes, foam rings, into the amp, a wall slot, or into the speaker, an elevated, angled hole about 78 inches off the ground. At the end of the game, our robot climbs a chain, about 16.25 inches off the ground.

2023

Vertigo is our 2023 robot designed to compete in FRC’s Charged Up. It scores points by placing cones and cubes onto a grid of poles and platforms. At the end of the match, the robot balances on a pivoting platform called the charge station alongside up to two other robots.

2022

Marinus is our 2022 robot designed to compete in FRC’s Rapid React. It scores points by shooting “cargo” (oversized tennis balls) into the upper and lower hubs in the center of the game field and climbing the “hangar” towards the end of the match.

2020

Voltaire is our 2020 robot designed to compete in FRC’s Infinite Recharge. It scores points by shooting “power cells” (foam balls) into “power ports” and climbing the “shield generator.”

2019

Tu YouYou is our 2019 robot designed to compete in FRC’s Destination: Deep Space. It scores points by placing polycarbonate “hatch panels” to cover holes in “rockets” and “cargo ships” before placing cargo (rubber balls) inside. At the end of the game, it returns to the “hab” for additional points.

2018

Copernicus is our 2018 robot designed to compete in FRC’s FIRST Power Up. It scores points by placing “power cubes” onto a large balancing scale or trading them for “power ups,” temporary in-game advantages. At the end of the game, it climbs a tower attached to the scale for additional points.

2017

Rockefeller is our 2017 robot designed to compete in FRC’s FIRST Steamworks. It scores points by shooting “fuel” (wiffleballs) into a simulated boiler and loading plastic gears into the “airship.”

2016

Bismarck is our 2016 robot designed to compete in FRC’s FIRST Stronghold. It scores points by breaching opponents’ “outerworks” (defenses), capturing them by firing “boulders” (foam balls) at them, and scaling and surrounding the towers.