By |2023-01-23T21:40:55-08:00January 23rd, 2023|

Week two was another successful week with progress across all of the team.  Our prototyping groups continued researching and testing different designs. We are prototyping a variety of designs that can be used to pick up the game pieces of the 2023 FRC Game Charged Up. Our groups consist of a 971 Arm, Extending wheels, Layered Intake with Fixed Bar, screw extender and elevator (Four Bar Arm), Ri3D Grabber, and a Rotate and Extend arm. Extending wheels is a design incorporating an orienter and linear slider and implements wheels to intake the object. The Layered Intake with Fixed Bar uses a bar to reorient the cone in a position that intakes the object with wheels in a layered design. The Ri3D Grabber is able to pick up fallen and vertical cones and cubes in certain angles and uses pneumatics to clasp onto the game piece. Meanwhile, the 971 Arm, Four Bar Arm, and Rotate and Extend arm are still in the progress of CADing. This week, the prototyping groups will present their design to the team so that we can decide the best way for our robot to hold and carry the game pieces. We are planning to determine different combinations of these prototypes and decide which designs work best with others. Moving over to the mechanical section [...]

By |2023-01-22T21:30:10-08:00January 16th, 2023|

After a successful last season, Iron Claw Robotics is charged up for the 2023 Charged Up build season! On Saturday, January 7th, the team kicked off the season with much anticipation. The 2023 game is a pick-and-place game with two game pieces, cubes, and cones that robots must deposit on poles and steps. The endgame is a balancing ramp, similar to Rebound Rumble, but somewhat more manageable due to the two pivot points. Top-down view of the control systems components on the belly pan After devising game strategies and brainstorming the capabilities of our robot, power outages cut our first week short across Los Gatos, with a fallen tree cutting off power to Los Gatos High School for three days. This severely altered our schedule, pushing back the finalization of the prototype designs. Once we came back to school, we finished brainstorming designs and selected seven subsystems to prototype over the course of the week. We broke up the subsystems into three categories: arms, orienters, and grabbers. We are working on creating CADs for each arm, and the orienters and grabbers have been laser cut and are being tested.  In terms of the drivetrain, the team selected to go with a swerve as we concluded it will give the team an edge in playing the Charged [...]

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